ActivateBuffer(unsigned int id) | vtkOpenGLFramebufferObject | inline |
ActivateBuffers() | vtkOpenGLFramebufferObject | protected |
ActivateDrawBuffer(unsigned int id) | vtkOpenGLFramebufferObject | |
ActivateDrawBuffers(unsigned int n) | vtkOpenGLFramebufferObject | |
ActivateDrawBuffers(unsigned int *ids, int n) | vtkOpenGLFramebufferObject | |
ActivateReadBuffer(unsigned int id) | vtkOpenGLFramebufferObject | |
ActiveBuffers | vtkOpenGLFramebufferObject | protected |
AddColorAttachment(unsigned int mode, unsigned int attId, vtkTextureObject *tex, unsigned int zslice=0, unsigned int format=0, unsigned int mipmapLevel=0) | vtkOpenGLFramebufferObject | |
AddColorAttachment(unsigned int mode, unsigned int attId, vtkRenderbuffer *tex) | vtkOpenGLFramebufferObject | |
AddDepthAttachment() | vtkOpenGLFramebufferObject | inline |
AddDepthAttachment(unsigned int mode) | vtkOpenGLFramebufferObject | |
AddDepthAttachment(unsigned int mode, vtkTextureObject *tex) | vtkOpenGLFramebufferObject | |
AddDepthAttachment(unsigned int mode, vtkRenderbuffer *tex) | vtkOpenGLFramebufferObject | |
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
Attach() | vtkOpenGLFramebufferObject | protected |
AttachColorBuffer(unsigned int mode, unsigned int index) | vtkOpenGLFramebufferObject | protected |
AttachDepthBuffer(unsigned int mode) | vtkOpenGLFramebufferObject | protected |
Bind() | vtkOpenGLFramebufferObject | |
Bind(unsigned int mode) | vtkOpenGLFramebufferObject | |
Blit(const int srcExt[4], const int destExt[4], unsigned int bits, unsigned int mapping) | vtkOpenGLFramebufferObject | static |
BreakOnError() | vtkObject | static |
CheckFrameBufferStatus(unsigned int mode) | vtkOpenGLFramebufferObject | |
CollectRevisions(ostream &) | vtkObjectBase | inlineprotectedvirtual |
Context | vtkOpenGLFramebufferObject | protected |
CreateFBO() | vtkOpenGLFramebufferObject | protected |
DeactivateDrawBuffers() | vtkOpenGLFramebufferObject | |
DeactivateReadBuffer() | vtkOpenGLFramebufferObject | |
Debug | vtkObject | protected |
DebugOff() | vtkObject | virtual |
DebugOn() | vtkObject | virtual |
Delete() | vtkObjectBase | virtual |
DestroyColorBuffers(vtkWindow *win) | vtkOpenGLFramebufferObject | protected |
DestroyDepthBuffer(vtkWindow *win) | vtkOpenGLFramebufferObject | protected |
DestroyFBO() | vtkOpenGLFramebufferObject | protected |
DisplayBuffer(int value) | vtkOpenGLFramebufferObject | protected |
DisplayDrawBuffers() | vtkOpenGLFramebufferObject | protected |
DisplayFrameBufferAttachment(unsigned int uattachment) | vtkOpenGLFramebufferObject | protected |
DisplayFrameBufferAttachments() | vtkOpenGLFramebufferObject | protected |
DisplayReadBuffer() | vtkOpenGLFramebufferObject | protected |
Download(int extent[4], int vtkType, int nComps, int oglType, int oglFormat) | vtkOpenGLFramebufferObject | |
Download(int extent[4], int vtkType, int nComps, int oglType, int oglFormat, vtkPixelBufferObject *pbo) | vtkOpenGLFramebufferObject | static |
DownloadColor1(int extent[4], int vtkType, int channel) | vtkOpenGLFramebufferObject | |
DownloadColor3(int extent[4], int vtkType) | vtkOpenGLFramebufferObject | |
DownloadColor4(int extent[4], int vtkType) | vtkOpenGLFramebufferObject | |
DownloadDepth(int extent[4], int vtkType) | vtkOpenGLFramebufferObject | |
DrawBindingSaved | vtkOpenGLFramebufferObject | protected |
DrawBufferSaved | vtkOpenGLFramebufferObject | protected |
DrawColorBuffers | vtkOpenGLFramebufferObject | protected |
DrawDepthBuffer | vtkOpenGLFramebufferObject | protected |
FastDelete() | vtkObjectBase | virtual |
FBOIndex | vtkOpenGLFramebufferObject | protected |
GetBothMode() | vtkOpenGLFramebufferObject | static |
GetClassName() const | vtkObjectBase | |
GetCommand(unsigned long tag) | vtkObject | |
GetContext() | vtkOpenGLFramebufferObject | |
GetDebug() | vtkObject | |
GetDrawMode() | vtkOpenGLFramebufferObject | static |
GetFrameBufferStatus(unsigned int mode, const char *&desc) | vtkOpenGLFramebufferObject | static |
GetGlobalWarningDisplay() | vtkObject | static |
GetLastSize() override | vtkOpenGLFramebufferObject | inlinevirtual |
GetLastSize(int &_arg1, int &_arg2) override | vtkOpenGLFramebufferObject | inlinevirtual |
GetLastSize(int _arg[2]) override | vtkOpenGLFramebufferObject | inlinevirtual |
GetMaximumNumberOfActiveTargets() | vtkOpenGLFramebufferObject | |
GetMaximumNumberOfRenderTargets() | vtkOpenGLFramebufferObject | |
GetMTime() | vtkObject | virtual |
GetNumberOfColorAttachments(unsigned int mode) | vtkOpenGLFramebufferObject | |
GetOpenGLType(int vtkType) | vtkOpenGLFramebufferObject | protected |
GetReadMode() | vtkOpenGLFramebufferObject | static |
GetReferenceCount() | vtkObjectBase | inline |
GlobalWarningDisplayOff() | vtkObject | inlinestatic |
GlobalWarningDisplayOn() | vtkObject | inlinestatic |
HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
HasObserver(const char *event, vtkCommand *) | vtkObject | |
HasObserver(unsigned long event) | vtkObject | |
HasObserver(const char *event) | vtkObject | |
InitializeObjectBase() | vtkObjectBase | |
InitializeViewport(int width, int height) | vtkOpenGLFramebufferObject | |
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) | vtkObject | protected |
InternalReleaseFocus() | vtkObject | protected |
InvokeEvent(unsigned long event, void *callData) | vtkObject | |
InvokeEvent(const char *event, void *callData) | vtkObject | |
InvokeEvent(unsigned long event) | vtkObject | inline |
InvokeEvent(const char *event) | vtkObject | inline |
IsA(const char *type) | vtkOpenGLFramebufferObject | virtual |
IsSupported(vtkOpenGLRenderWindow *) | vtkOpenGLFramebufferObject | inlinestatic |
IsTypeOf(const char *type) | vtkOpenGLFramebufferObject | static |
LastSize | vtkOpenGLFramebufferObject | protected |
LoadRequiredExtensions(vtkOpenGLRenderWindow *) | vtkOpenGLFramebufferObject | inlineprotectedstatic |
Modified() | vtkObject | virtual |
MTime | vtkObject | protected |
New() | vtkOpenGLFramebufferObject | static |
NewInstance() const | vtkOpenGLFramebufferObject | |
NewInstanceInternal() const | vtkOpenGLFramebufferObject | protectedvirtual |
vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
PopulateFramebuffer(int width, int height) | vtkOpenGLFramebufferObject | |
PopulateFramebuffer(int width, int height, bool useTextures, int numberOfColorAttachments, int colorDataType, bool wantDepthAttachment, int depthBitplanes, int multisamples) | vtkOpenGLFramebufferObject | |
PreviousDrawBuffer | vtkOpenGLFramebufferObject | protected |
PreviousDrawFBO | vtkOpenGLFramebufferObject | protected |
PreviousReadBuffer | vtkOpenGLFramebufferObject | protected |
PreviousReadFBO | vtkOpenGLFramebufferObject | protected |
Print(ostream &os) | vtkObjectBase | |
PrintHeader(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
PrintRevisions(ostream &) | vtkObjectBase | inline |
PrintSelf(ostream &os, vtkIndent indent) override | vtkOpenGLFramebufferObject | virtual |
PrintTrailer(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
ReadBindingSaved | vtkOpenGLFramebufferObject | protected |
ReadBufferSaved | vtkOpenGLFramebufferObject | protected |
ReadColorBuffers | vtkOpenGLFramebufferObject | protected |
ReadDepthBuffer | vtkOpenGLFramebufferObject | protected |
ReferenceCount | vtkObjectBase | protected |
Register(vtkObjectBase *o) | vtkObjectBase | virtual |
RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
ReleaseGraphicsResources(vtkWindow *win) | vtkOpenGLFramebufferObject | virtual |
RemoveAllObservers() | vtkObject | |
RemoveColorAttachment(unsigned int mode, unsigned int index) | vtkOpenGLFramebufferObject | |
RemoveColorAttachments(unsigned int mode, unsigned int num) | vtkOpenGLFramebufferObject | |
RemoveDepthAttachment(unsigned int mode) | vtkOpenGLFramebufferObject | |
RemoveObserver(vtkCommand *) | vtkObject | |
RemoveObserver(unsigned long tag) | vtkObject | |
RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
RemoveObservers(unsigned long event) | vtkObject | |
RemoveObservers(const char *event) | vtkObject | |
RemoveRenDepthAttachment(unsigned int mode) | vtkOpenGLFramebufferObject | inline |
RemoveTexColorAttachment(unsigned int mode, unsigned int attId) | vtkOpenGLFramebufferObject | inline |
RemoveTexColorAttachments(unsigned int mode, unsigned int num) | vtkOpenGLFramebufferObject | inline |
RemoveTexDepthAttachment(unsigned int mode) | vtkOpenGLFramebufferObject | inline |
RenderQuad(int minX, int maxX, int minY, int maxY, vtkShaderProgram *program, vtkOpenGLVertexArrayObject *vao) | vtkOpenGLFramebufferObject | |
ReportReferences(vtkGarbageCollector *) | vtkObjectBase | protectedvirtual |
Resize(int width, int height) | vtkOpenGLFramebufferObject | |
ResourceCallback | vtkOpenGLFramebufferObject | protected |
RestorePreviousBindings() | vtkOpenGLFramebufferObject | |
RestorePreviousBindings(unsigned int mode) | vtkOpenGLFramebufferObject | |
RestorePreviousBindingsAndBuffers() | vtkOpenGLFramebufferObject | inline |
RestorePreviousBindingsAndBuffers(unsigned int mode) | vtkOpenGLFramebufferObject | inline |
RestorePreviousBuffers() | vtkOpenGLFramebufferObject | |
RestorePreviousBuffers(unsigned int mode) | vtkOpenGLFramebufferObject | |
SafeDownCast(vtkObjectBase *o) | vtkOpenGLFramebufferObject | static |
SaveCurrentBindings() | vtkOpenGLFramebufferObject | |
SaveCurrentBindings(unsigned int mode) | vtkOpenGLFramebufferObject | |
SaveCurrentBindingsAndBuffers() | vtkOpenGLFramebufferObject | inline |
SaveCurrentBindingsAndBuffers(unsigned int mode) | vtkOpenGLFramebufferObject | inline |
SaveCurrentBuffers() | vtkOpenGLFramebufferObject | |
SaveCurrentBuffers(unsigned int mode) | vtkOpenGLFramebufferObject | |
SetColorBuffer(unsigned int mode, unsigned int index, vtkTextureObject *texture, unsigned int zslice=0, unsigned int format=0, unsigned int mipmapLevel=0) | vtkOpenGLFramebufferObject | protected |
SetColorBuffer(unsigned int mode, unsigned int index, vtkRenderbuffer *rb) | vtkOpenGLFramebufferObject | protected |
SetContext(vtkRenderWindow *context) | vtkOpenGLFramebufferObject | |
SetDebug(bool debugFlag) | vtkObject | |
SetDepthBuffer(unsigned int mode, vtkTextureObject *depthTexture) | vtkOpenGLFramebufferObject | protected |
SetDepthBuffer(unsigned int mode, vtkRenderbuffer *depthBuffer) | vtkOpenGLFramebufferObject | protected |
SetGlobalWarningDisplay(int val) | vtkObject | static |
SetReferenceCount(int) | vtkObjectBase | |
Start(int width, int height) | vtkOpenGLFramebufferObject | |
StartNonOrtho(int width, int height) | vtkOpenGLFramebufferObject | |
SubjectHelper | vtkObject | protected |
Superclass typedef | vtkOpenGLFramebufferObject | |
UnBind() | vtkOpenGLFramebufferObject | |
UnBind(unsigned int mode) | vtkOpenGLFramebufferObject | |
UnRegister(vtkObjectBase *o) | vtkObjectBase | virtual |
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
UpdateSize() | vtkOpenGLFramebufferObject | protected |
vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
vtkFrameBufferObjectBase() | vtkFrameBufferObjectBase | protected |
vtkObject() | vtkObject | protected |
vtkObjectBase() | vtkObjectBase | protected |
vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkOpenGLFramebufferObject() | vtkOpenGLFramebufferObject | protected |
WeakPointers | vtkObjectBase | protected |
~vtkFrameBufferObjectBase() override | vtkFrameBufferObjectBase | protected |
~vtkObject() override | vtkObject | protected |
~vtkObjectBase() | vtkObjectBase | protectedvirtual |
~vtkOpenGLFramebufferObject() override | vtkOpenGLFramebufferObject | protected |