VTK
vtkOpenGLContextDevice3D Member List

This is the complete list of members for vtkOpenGLContextDevice3D, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
ApplyBrush(vtkBrush *brush) overridevtkOpenGLContextDevice3Dvirtual
ApplyPen(vtkPen *pen) overridevtkOpenGLContextDevice3Dvirtual
Begin(vtkViewport *viewport)vtkOpenGLContextDevice3Dvirtual
BreakOnError()vtkObjectstatic
BuildVBO(vtkOpenGLHelper *cbo, const float *v, int nv, const unsigned char *coolors, int nc, float *tcoords)vtkOpenGLContextDevice3Dprotected
ClippingPlaneStatesvtkOpenGLContextDevice3Dprotected
ClippingPlaneValuesvtkOpenGLContextDevice3Dprotected
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
CoreDrawTriangles(std::vector< float > &tverts)vtkOpenGLContextDevice3Dprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DisableClipping()vtkContextDevice3Dinlinevirtual
DisableClippingPlane(int i) overridevtkOpenGLContextDevice3Dvirtual
DisableDepthBuffer()vtkOpenGLContextDevice3Dprotectedvirtual
DrawLines(const float *verts, int n, const unsigned char *colors, int nc) overridevtkOpenGLContextDevice3Dvirtual
DrawPoints(const float *verts, int n, const unsigned char *colors, int nc) overridevtkOpenGLContextDevice3Dvirtual
DrawPoly(const float *verts, int n, const unsigned char *colors, int nc) overridevtkOpenGLContextDevice3Dvirtual
DrawTriangleMesh(const float *mesh, int n, const unsigned char *colors, int nc) overridevtkOpenGLContextDevice3Dvirtual
EnableClipping(bool enable) overridevtkOpenGLContextDevice3Dvirtual
EnableClippingPlane(int i, double *planeEquation) overridevtkOpenGLContextDevice3Dvirtual
EnableDepthBuffer()vtkOpenGLContextDevice3Dprotectedvirtual
FastDelete()vtkObjectBasevirtual
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetGlobalWarningDisplay()vtkObjectstatic
GetMatrix(vtkMatrix4x4 *m) overridevtkOpenGLContextDevice3Dvirtual
GetMTime()vtkObjectvirtual
GetReferenceCount()vtkObjectBaseinline
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HaveWideLines()vtkOpenGLContextDevice3Dprotectedvirtual
Initialize(vtkRenderer *, vtkOpenGLContextDevice2D *)vtkOpenGLContextDevice3D
InitializeObjectBase()vtkObjectBase
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLContextDevice3Dvirtual
IsTypeOf(const char *type)vtkOpenGLContextDevice3Dstatic
ModelMatrixvtkOpenGLContextDevice3Dprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
MultiplyMatrix(vtkMatrix4x4 *m) overridevtkOpenGLContextDevice3Dvirtual
New()vtkOpenGLContextDevice3Dstatic
NewInstance() const vtkOpenGLContextDevice3D
NewInstanceInternal() const vtkOpenGLContextDevice3Dprotectedvirtual
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PopMatrix() overridevtkOpenGLContextDevice3Dvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent) overridevtkOpenGLContextDevice3Dvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PushMatrix() overridevtkOpenGLContextDevice3Dvirtual
ReadyVBOProgram()vtkOpenGLContextDevice3Dprotected
ReadyVCBOProgram()vtkOpenGLContextDevice3Dprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RenderervtkOpenGLContextDevice3Dprotected
RenderWindowvtkOpenGLContextDevice3Dprotected
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkOpenGLContextDevice3Dstatic
SetClipping(const vtkRecti &rect) overridevtkOpenGLContextDevice3Dvirtual
SetDebug(bool debugFlag)vtkObject
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetMatrices(vtkShaderProgram *prog)vtkOpenGLContextDevice3Dprotected
SetMatrix(vtkMatrix4x4 *m) overridevtkOpenGLContextDevice3Dvirtual
SetReferenceCount(int)vtkObjectBase
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLContextDevice3D
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
VBOvtkOpenGLContextDevice3Dprotected
VCBOvtkOpenGLContextDevice3Dprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkContextDevice3D()vtkContextDevice3Dprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLContextDevice3D()vtkOpenGLContextDevice3Dprotected
WeakPointersvtkObjectBaseprotected
~vtkContextDevice3D() overridevtkContextDevice3Dprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLContextDevice3D() overridevtkOpenGLContextDevice3Dprotected